Source code for pyirf.simulations

import astropy.units as u
import numpy as np
from astropy.coordinates import angular_separation
from .utils import cone_solid_angle
from .utils import rectangle_solid_angle
from .binning import bin_center

__all__ = [
    'SimulatedEventsInfo',
]


[docs] class SimulatedEventsInfo: """ Information about all simulated events, for calculating event weights. Attributes ---------- n_showers: int Total number of simulated showers. If reuse was used, this should already include the reuse. energy_min: u.Quantity[energy] Lower limit of the simulated energy range energy_max: u.Quantity[energy] Upper limit of the simulated energy range max_impact: u.Quantity[length] Maximum simulated impact parameter spectral_index: float Spectral Index of the simulated power law with sign included. viewcone_min: u.Quantity[angle] Inner angle of the viewcone viewcone_max: u.Quantity[angle] Outer angle of the viewcone """ __slots__ = ( "n_showers", "energy_min", "energy_max", "max_impact", "spectral_index", "viewcone_min", "viewcone_max", ) @u.quantity_input( energy_min=u.TeV, energy_max=u.TeV, max_impact=u.m, viewcone_min=u.deg, viewcone_max=u.deg ) def __init__( self, n_showers, energy_min, energy_max, max_impact, spectral_index, viewcone_min, viewcone_max, ): #: Total number of simulated showers, if reuse was used, this must #: already include reuse self.n_showers = n_showers #: Lower limit of the simulated energy range self.energy_min = energy_min #: Upper limit of the simulated energy range self.energy_max = energy_max #: Maximum simualted impact radius self.max_impact = max_impact #: Spectral index of the simulated power law with sign included self.spectral_index = spectral_index #: Inner viewcone angle self.viewcone_min = viewcone_min #: Outer viewcone angle self.viewcone_max = viewcone_max if spectral_index > -1: raise ValueError("spectral index must be <= -1")
[docs] @u.quantity_input(energy_bins=u.TeV) def calculate_n_showers_per_energy(self, energy_bins): """ Calculate number of showers that were simulated in the given energy intervals This assumes the events were generated and from a powerlaw like CORSIKA simulates events. Parameters ---------- energy_bins: astropy.units.Quantity[energy] The interval edges for which to calculate the number of simulated showers Returns ------- n_showers: numpy.ndarray The expected number of events inside each of the ``energy_bins``. This is a floating point number. The actual numbers will follow a poissionian distribution around this expected value. """ bins = energy_bins e_low = bins[:-1] e_high = bins[1:] e_min = self.energy_min e_max = self.energy_max integral = _powerlaw_pdf_integral( self.spectral_index, e_low, e_high, e_min, e_max ) integral[e_high <= e_min] = 0 integral[e_low >= e_max] = 0 mask = (e_high > e_max) & (e_low < e_max) integral[mask] = _powerlaw_pdf_integral( self.spectral_index, e_low[mask], e_max, e_min, e_max ) mask = (e_high > e_min) & (e_low < e_min) integral[mask] = _powerlaw_pdf_integral( self.spectral_index, e_min, e_high[mask], e_min, e_max ) return self.n_showers * integral
[docs] def calculate_n_showers_per_fov(self, fov_bins): """ Calculate number of showers that were simulated in the given fov bins. This assumes the events were generated uniformly distributed per solid angle, like CORSIKA simulates events with the VIEWCONE option. Parameters ---------- fov_bins: astropy.units.Quantity[angle] The FOV bin edges for which to calculate the number of simulated showers Returns ------- n_showers: numpy.ndarray(ndim=2) The expected number of events inside each of the ``fov_bins``. This is a floating point number. The actual numbers will follow a poissionian distribution around this expected value. """ fov_bins = fov_bins fov_low = fov_bins[:-1] fov_high = fov_bins[1:] fov_integral = _viewcone_pdf_integral(self.viewcone_min, self.viewcone_max, fov_low, fov_high) return self.n_showers * fov_integral
[docs] @u.quantity_input(energy_bins=u.TeV, fov_bins=u.deg) def calculate_n_showers_per_energy_and_fov(self, energy_bins, fov_bins): """ Calculate number of showers that were simulated in the given energy and fov bins. This assumes the events were generated uniformly distributed per solid angle, and from a powerlaw in energy like CORSIKA simulates events. Parameters ---------- energy_bins: astropy.units.Quantity[energy] The energy bin edges for which to calculate the number of simulated showers fov_bins: astropy.units.Quantity[angle] The FOV bin edges for which to calculate the number of simulated showers Returns ------- n_showers: numpy.ndarray(ndim=2) The expected number of events inside each of the ``energy_bins`` and ``fov_bins``. Dimension (n_energy_bins, n_fov_bins) This is a floating point number. The actual numbers will follow a poissionian distribution around this expected value. """ # energy distribution and fov distribution are independent in CORSIKA, # so just multiply both distributions. e_integral = self.calculate_n_showers_per_energy(energy_bins) fov_integral = self.calculate_n_showers_per_fov(fov_bins) return e_integral[:, np.newaxis] * fov_integral / self.n_showers
[docs] @u.quantity_input( energy_bins=u.TeV, fov_offset_bins=u.deg, fov_position_angle_bins=u.rad ) def calculate_n_showers_3d_polar( self, energy_bins, fov_offset_bins, fov_position_angle_bins ): """ Calculate number of showers that were simulated in the given energy and 2D fov bins in polar coordinates. This assumes the events were generated uniformly distributed per solid angle, and from a powerlaw in energy like CORSIKA simulates events. Parameters ---------- energy_bins: astropy.units.Quantity[energy] The energy bin edges for which to calculate the number of simulated showers fov_offset_bins: astropy.units.Quantity[angle] The FOV radial bin edges for which to calculate the number of simulated showers fov_position_angle_bins: astropy.units.Quantity[radian] The FOV azimuthal bin edges for which to calculate the number of simulated showers Returns ------- n_showers: numpy.ndarray(ndim=3) The expected number of events inside each of the ``energy_bins``, ``fov_offset_bins`` and ``fov_position_angle_bins``. Dimension (n_energy_bins, n_fov_offset_bins, n_fov_position_angle_bins) This is a floating point number. The actual numbers will follow a poissionian distribution around this expected value. """ e_fov_offset_integral = self.calculate_n_showers_per_energy_and_fov( energy_bins, fov_offset_bins ) viewcone_integral = self.calculate_n_showers_per_fov( [self.viewcone_min, self.viewcone_max] * u.deg ) n_bins_pa = len(fov_position_angle_bins) - 1 position_angle_integral = np.full(n_bins_pa, viewcone_integral / n_bins_pa) total_integral = e_fov_offset_integral[:, :, np.newaxis] * position_angle_integral return total_integral / self.n_showers
[docs] @u.quantity_input( energy_bins=u.TeV, fov_longitude_bins=u.deg, fov_latitude_bins=u.rad ) def calculate_n_showers_3d_lonlat( self, energy_bins, fov_longitude_bins, fov_latitude_bins, subpixels=20 ): """ Calculate number of showers that were simulated in the given energy and 2D fov bins in nominal coordinates. This assumes the events were generated uniformly distributed per solid angle, and from a powerlaw in energy like CORSIKA simulates events. Parameters ---------- energy_bins: astropy.units.Quantity[energy] The energy bin edges for which to calculate the number of simulated showers fov_longitude_bins: astropy.units.Quantity[angle] The FOV longitude bin edges for which to calculate the number of simulated showers fov_latitude_bins: astropy.units.Quantity[angle] The FOV latitude bin edges for which to calculate the number of simulated showers Returns ------- n_showers: numpy.ndarray(ndim=3) The expected number of events inside each of the ``energy_bins``, ``fov_longitude_bins`` and ``fov_latitude_bins``. Dimension (n_energy_bins, n_fov_longitude_bins, n_fov_latitude_bins) This is a floating point number. The actual numbers will follow a poissionian distribution around this expected value. """ fov_overlap = _fov_lonlat_grid_overlap( self, fov_longitude_bins, fov_latitude_bins, subpixels=subpixels ) bin_grid_lon, bin_grid_lat = np.meshgrid(fov_longitude_bins,fov_latitude_bins) bin_area = rectangle_solid_angle( bin_grid_lon[:-1,:-1], bin_grid_lon[1:,1:], bin_grid_lat[:-1,:-1], bin_grid_lat[1:,1:], ) viewcone_area = cone_solid_angle(self.viewcone_max) - cone_solid_angle(self.viewcone_min) shower_density = self.n_showers / viewcone_area fov_integral = shower_density * bin_area e_integral = self.calculate_n_showers_per_energy(energy_bins) fov_integral = fov_overlap * fov_integral return (e_integral[:, np.newaxis, np.newaxis] * fov_integral) / self.n_showers
def __repr__(self): return ( f"{self.__class__.__name__}(" f"n_showers={self.n_showers}, " f"energy_min={self.energy_min:.3f}, " f"energy_max={self.energy_max:.2f}, " f"spectral_index={self.spectral_index:.1f}, " f"max_impact={self.max_impact:.2f}, " f"viewcone_min={self.viewcone_min}" f"viewcone_max={self.viewcone_max}" ")" )
def _powerlaw_pdf_integral(index, e_low, e_high, e_min, e_max): # strip units, make sure all in the same unit e_low = e_low.to_value(u.TeV) e_high = e_high.to_value(u.TeV) e_min = e_min.to_value(u.TeV) e_max = e_max.to_value(u.TeV) int_index = index + 1 normalization = 1 / (e_max ** int_index - e_min ** int_index) e_term = e_high ** int_index - e_low ** int_index return e_term * normalization def _viewcone_pdf_integral(viewcone_min, viewcone_max, fov_low, fov_high): """ CORSIKA draws particles in the viewcone uniform per solid angle between viewcone_min and viewcone_max, the associated pdf is: pdf(theta, theta_min, theta_max) = sin(theta) / (cos(theta_min) - cos(theta_max)) """ scalar = np.asanyarray(fov_low).ndim == 0 fov_low = np.atleast_1d(fov_low) fov_high = np.atleast_1d(fov_high) if (viewcone_max - viewcone_min).value == 0: raise ValueError("Only supported for diffuse simulations") else: norm = 1 / (np.cos(viewcone_min) - np.cos(viewcone_max)) inside = (fov_high >= viewcone_min) & (fov_low <= viewcone_max) integral = np.zeros(fov_low.shape) lower = np.where(fov_low[inside] > viewcone_min, fov_low[inside], viewcone_min) upper = np.where(fov_high[inside] < viewcone_max, fov_high[inside], viewcone_max) integral[inside] = np.cos(lower) - np.cos(upper) integral *= norm if scalar: return np.squeeze(integral) return integral def _fov_lonlat_grid_overlap(self, bin_edges_lon, bin_edges_lat, subpixels=20): """ When binning in longitude and latitude there might be bins that are fully or partially outside of the simulated viewcone window. Subdivides each bin on the edge of the viewcone and calculates the fraction of 'subpixels' whose centers are inside the viewcone, which approximates the area of the bin inside the viewcone. """ # treat edge cases where all bins are either fully inside or outside of the viewcone bin_grid_lon, bin_grid_lat = np.meshgrid(bin_edges_lon, bin_edges_lat) bin_dist = angular_separation( bin_grid_lon, bin_grid_lat, 0, 0, ).to_value(u.deg) all_outside = np.logical_or( np.all(bin_dist <= self.viewcone_min.to_value(u.deg)), np.all(bin_dist >= self.viewcone_max.to_value(u.deg)), ) all_inside = np.logical_and( np.all(bin_dist <= self.viewcone_max.to_value(u.deg)), np.all(bin_dist >= self.viewcone_min.to_value(u.deg)), ) if all_outside: return 0 elif all_inside: return 1 # define grid of bin centers fov_bin_centers_lon = bin_center(bin_edges_lon) fov_bin_centers_lat = bin_center(bin_edges_lat) bin_centers_grid_lon, bin_centers_grid_lat = np.meshgrid( fov_bin_centers_lon, fov_bin_centers_lat, ) # calculate angular separation of bin centers to FOV center radius_bin_center = angular_separation( bin_centers_grid_lon, bin_centers_grid_lat, 0, 0, ) # simple area mask with all bin centers outside FOV = 0 mask_simple = np.logical_or( radius_bin_center > self.viewcone_max, radius_bin_center < self.viewcone_min, ) area = np.ones(mask_simple.shape) area[mask_simple] = 0 # select only bins partially covered by the FOV bin_width_lon = bin_edges_lon[1] - bin_edges_lon[0] bin_width_lat = bin_edges_lat[1] - bin_edges_lat[0] bin_max_radius = np.sqrt(bin_width_lon ** 2 + bin_width_lat ** 2) * 0.5 fov_outer_edge_mask = np.logical_and( radius_bin_center < self.viewcone_max + bin_max_radius, radius_bin_center > self.viewcone_max - bin_max_radius, ) fov_inner_edge_mask = np.logical_and( radius_bin_center < self.viewcone_min + bin_max_radius, radius_bin_center > self.viewcone_min - bin_max_radius, ) fov_edge_mask = np.logical_or(fov_inner_edge_mask, fov_outer_edge_mask) # get indices of relevant bin corners corner_idx = np.nonzero(fov_edge_mask) # define start and endpoints for subpixels edges_lon = np.array( [bin_grid_lon[corner_idx], bin_grid_lon[corner_idx] + bin_width_lon] ) edges_lat = np.array( [bin_grid_lat[corner_idx], bin_grid_lat[corner_idx] + bin_width_lat] ) n_edge_pixels = len(fov_edge_mask[fov_edge_mask==True]) # define subpixel bin centers and grid subpixel_lon = bin_center(np.linspace(*edges_lon, subpixels + 1) * u.deg) subpixel_lat = bin_center(np.linspace(*edges_lat, subpixels + 1) * u.deg) # shape: (n_edge_pixels, 2, subpixels, subpixels) subpixel_grid = np.array( [np.meshgrid(subpixel_lon[:,i], subpixel_lat[:,i]) for i in range(n_edge_pixels)] ) subpixel_grid_lon = subpixel_grid[:,0] * u.deg subpixel_grid_lat = subpixel_grid[:,1] * u.deg # make mask with subpixels inside the FOV radius_subpixel = angular_separation(subpixel_grid_lon, subpixel_grid_lat, 0, 0) mask = np.logical_and( radius_subpixel <= self.viewcone_max, radius_subpixel >= self.viewcone_min, ) # calculates the fraction of subpixel centers within the FOV FOV_covered_area = mask.sum(axis=(1,2)) / (subpixels ** 2) area[corner_idx] = FOV_covered_area return area